Fun and educational game helps kids with memory and cognitive skills

At InceptionU, we are very proud of our learners and what they can accomplish in just six short months. It’s an intense deep dive into the world of coding, software development, critical thinking, teamwork and problem-solving.

Over the course of the program, they deepen their knowledge of programming and spend the last three months building an actual software program which they present on Demo Day. In this series, we introduce you to our learners and invite you to see for yourself their creativity, design skills, teamwork and problem-solving skills. These projects represent months of hard work and, ultimately, helped many of our learners connect and find jobs with some of Calgary’s leading tech companies. Enjoy and share this post with a friend or colleague who you think might find it interesting.

Who:

Agata Palka 

Mona Randhawa

Liliana Zuleta Tobon

Shakeel Qureshi


Why: 

This team wanted to build a fun and educational  game for kids to help with memory skills, build concentration and improve their ability to recognize similarities and differences. To make it more engaging and appealing to kids, they wanted to use fun and colorful images, music and the ability for both parents and kids to access the game while keeping privacy and security in mind. 

What they built: 

This team built Memoryland, a Montessori-inspired interactive web application/game for kids aged four years old and up. They took the traditional flip card game and added custom features such as the option to add your own photos and music. They divided the game into four categories - animals, shapes, colors and letters. The children are timed to determine how long it takes them to complete all the matches and receive an automatic congratulatory message when the game is over. The developers built the game to serve two audiences - parents and kids, but made sure to block a child’s access to the parental dashboard and deny them the ability to upload photos or sensitive information. This team used the Mernstack to build this game,

Take a look and see for yourself!

Facilitator’s comments: Al Del Deagan

“It was so beautiful, they hit it out of the park from the very beginning when they started with cartoon characters and colourful designs. 

They were panicking because they really didn’t think they could build it, so I said, ‘Just try 9 squares on the screen, and then after that, see if you can figure out how to make them flip over.’ Pretty soon they had all 9 squares that flipped and all these different categories, I was like, ‘Wow, you guys figured that out pretty quickly!’ “

As Tony always says, “How do you eat an elephant? One bite at a time.”

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